1. Define technical
sketching. p. 56
2. Describe how sketching
integrates into the design process. pp. 56-58
3. Identify and define two
types of sketches. pp. 56-57
4. Create a design sketch
using pencil or computer. pp. 58-60
5. Identify and use sketching
tools. pp. 62-68
6. Use grid paper to create
sketches. pp. 70-75
7. Lay out a sketch using
proportions. p. 70
8. Use sketching to draw
lines, circles, arcs, and curves. pp. 65-69
9. Use various sketching techniques, such as
contour and negative space sketching, to improve your sketching technique. pp. 62-65
10. Describe how sketching is
used for constraint-based modeling. pp. 76-80
http://highered.mheducation.com/sites/0072322098/student_view0/index.html
1. Define and
describe the uses for technical sketching.
Technical sketching is the process of producing a
rough, preliminary drawing representing the main features of a product or
structure. Technical sketches are used
extensively in the first (ideation) stage of the design process. p. 56
2. Define an ideation sketch and
explain how it differs from a document sketch.
An ideation sketch is a simplified sketch used to
capture a fleeting idea. A document
sketch may follow some or all of the conventions
of a more formal mechanical drawing. pp. 56-7
3. List the four types of sketches,
grouped by projection method. Sketch an example of each type.
Multiview, isometric, oblique, perspective. The
last three are all pictorial sketches. p. 58
4. Describe the major differences
between parallel and perspective projection.
Perspective sketches are more realistic, but
harder to draw properly. Parallel projection is used in multiview, isometric,
and oblique sketches. p. 58
5. Define multiview drawing and
make a sketch of one.
Multiview sketches present the object in a series
of projections, each one showing only two of the object’s three dimensions. p. 58
6. Define principal view.
The view that most clearly describes the features
of the object. From this view, additional multiview projections are
generated. (Chap
5)
7. Describe the precedence of
lines.
Different lines represent different types of
features on a drawing. If two types of lines overlap, certain types of lines
take precedence. The order of precedence is: visible -> hidden ->
center. (Chap
5)
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